Bradford Animation Festival 2013: Videogame Conference Schedule Highlights

The 2013 Bradford Animation Festival will soon be upon us, and this year the videogame aspect of the event has exploded beyond the limited number of presentations the festival has previously played host to. This time around there is more than a dozen big names […]
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Electronic Theatre ImageThe 2013 Bradford Animation Festival will soon be upon us, and this year the videogame aspect of the event has exploded beyond the limited number of presentations the festival has previously played host to. This time around there is more than a dozen big names hosting panels, talks and discussion on everything from indie development to motion-capture, and much more besides.

The Bradford Animation Festival hasn’t always been recognised by the mainstream audience for its attentions related to videogames, but this year is different. With a schedule that includes the AAA development veteran talking about his love of animation – in particular hisElectronic Theatre Image love of Disney that lead to his work on the critically acclaimed Disney Epic Mickey series – alongside the likes of Mike Bithell and Futurlab discussing their upcoming projects, including working on the eagerly anticipated PlayStation 4 console, it’s clear that this is an agenda that’s covering more than just the movement of on-screen avatars.

However, the line-up of speakers doesn’t solely consist of videogame auteur. A host of artists from the Imaginarium Studios – one of the UK’s most widely respected motion-capture installations – will be offering a detailed look at Vicon’s new facial motion-capture system, ‘Cara’. The workshop will be conducted live using the University Electronic Theatre Imageof Bradford’s own Vicon equipment, as will a short lecture detailing the relationship between humans and animals in animation conducted by Bradford Animation Festival veterans.

Other talks at the Bradford Animation Festival that talk about the developement of videogames include Team17 Ltd.’s Kevin Carthew, ZeniMax Media’s Viktor Antonov and TT Games’ Phil Gray all discussing their work in art and direction, along with a special panel hosted by Game Republic which will focus on the future of the industry and it’s potential for increasing realism in art rivalling increasing costs for development as we move into the next generation of home consoles. You can find the full line-up of Bradford Animation Festival’s ‘BAF Game’ sessions on the official website, www.nationalmediamuseum.org.uk/BradfordAnimationFestival/bafgame.aspx, and Electronic Theatre will keep you updated with all the latest from the festival direct from the event itself.

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