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Bubble Bobble Revolution

            Bubble Bobble has been a force in the gaming industry for as long the industry has existed. Along with the greats such as Pac-Man, Mario Bros., Donkey Kong, Space-Invaders, Pong, Asteroids, Electronic Theatre ImageSuper Mario Bros. and Frogger, it has been one of the titles accredited with the birth of the industry as we know it. Needless to say then, that the heavily discussed relationship between Rising Star Games and ATARI in Europe has often seen the mention of Bubble Bobble Revolution alongside, usually in a positive light. Couple this with the current surge for retro gaming and it becomes apparent that the title brings with it quite some expectation.

            The title is presented as two games, Classic Ver. and New Age Ver., each selectable from the Main Menu. The Classic Ver. is exactly that, almost identical to the title’s original Arcade outing; it plays on one screen, using only the D-Pad and Face Buttons, with the only exception being that now you have the ability to zoom-out and see the five layers of pixels not normally visible. There’s no graphical update or attempts to disguise the fact that this is literally the Arcade ROM dumped onto the NintendoDS Game Card, but that’s not necessarily a bad thing. Bubble Bobble may have aged very badly technically and graphically, but it remains as forcefully imposing an addictive presence as it did over twenty years ago.

            The problem withElectronic Theatre Image dumping the ROM straight onto the Game Card however, is that by adding Save functionality, an element of the challenge involved in the title is lost. Once having died, you will be able to continue from the last Level you entered, great for coin-operated play, but when your latest achievement is noted throughout power-downs, completion of the game’s hundred taxing Levels is but a few evenings away.

It’s doubtful many fans will baulk at Rising Star’s attempt to bring Bubble Bobble into the modern gaming arena, but it’s also doubtful that they’ll play it twice. Moving a series from a single screen title to a scrolling game while keeping identical play mechanics doesn’t necessarily modernise the formula, indeed, it does little to attract new fans also. With a host of unlockable characters, a pseudo-Map Level Structure and a new, more confusing, scrolling-based design, the New Age Ver. attempts to be the main draw of the game, but fails to bring anything new to the gameplay otherElectronic Theatre Image than a graphical update. Occasional puzzles only help to prove how amazing the original version’s Level design is, and the addition of Boss Fights is an entirely misconceived idea.

With the graphics of the original untouched and the updated version really only glossing-over with a low-grade SNES effect, there is really very little to talk about in terms of the title’s looks. There’s no bugging with the New Age Ver. and everything is handled comfortably, but then, it really would be appalling if Rising Star hadn’t managed to iron-out the creases given the technical capabilities of the NintendoDS. The sound effects of the original are, again, untouched and largely remain the same, although obviously clearer for the New Age Ver..

With the New Age Ver. resolving itself as simply inadequate, and the original being much the same as every other re-release Bubble Bobble’s name has been stretched over, it’s really only the Multi-Player Wi-Fi that’ll offer any draw, and even then, you’ll need a Game Card each; and are still limited to only two players. The Classic Ver. is as endearing and addictive as ever, if easily by-passable and showing some age, whereas the New Age Ver. simply deserves to be ignored for the sake of the original game.Electronic Theatre ImageElectronic Theatre ImageElectronic Theatre Image

 

 

Kev J.                                                                                                                                       Reviews Score Table Interpretation.

10/01/06

 

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Each of these articles has been written either independently of Electronic Theatre or by an external viewer. The opinions discussed in these articles in no way reflects the opinions of Electronic Theatre.

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