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Infected (US)

            Much like the more-often-than-not mediocre Death Jr., Infected is a title which has been doing the rounds in the PSP press for quite some time. With Majesco now entering into publishing Electronic Theatre Image in the UK themselves, the scheduled release has repeatedly slipped, only to slide of the 2005 schedule indefinitely. But that’s not to say the title’s gone unnoticed. With a very strong showing at E3 2005, Infected has all the hallmarks of one of those bubbling-under great games; no-one could deny its potential.

            With a seemingly considerably high-budget considering the title’s origins, Infected  features support from a list of high-profile Death Metal bands and Majesco’s own BloodRayne. The title’s premise is pretty simple, but inherently captivating: playing in a limited arena linked to others via subways – seemingly a technique imposed by SONY’s limitations of the use of both the PSP’s Disc-Drive and CPU - your objectives range from rescuing civilians and killing all the zombies, to killing all the zombies in an area to allow for chopper support, to killing all the zombies – generally the best premise that you could find for a videogame… kill all the zombies. The free-roaming aspect of the title is far from cityscape seen in Spider-Man 2, but New York is very well represented in Destroy All Humans!-esque sandbox arenas. In order to take down the enemy, the use of two weapons is required. Firstly, your basic weapon is fired with the X Button. Ranging from a Electronic Theatre Image pistol to a grenade launcher, this weapon is used to drain the enemies health prior to using your secondary weapon; with the Square Button, launching ammo laced with your blood will take down enemies for good, or rather, make them explode in a shower of blood and guts. The controls feel muddled at the best of times and, while the accuracy of the Analogue is very well accomplished, some more thought into default layout would have been appreciated as opposed to following typical PlayStation2 configuration.

            Majesco’s first PSP offering provides a very open-ended style of gameplay - freedom to select Levels, Upgrades and even plot your own route throughout a specific Level. The early Levels are particularly linear, but once the game is confident you’ve got to grips with it, it opens-up no-end, and becomes a game entirely defined by the user. Occasional Levels, however, do feel like content extenders as opposed to the next-line in the game’s challenge; however the Medal System adds a huge degree of replayability to each of the Missions on offer. Before beginning each Mission, youElectronic Theatre Image are shown the requirements needed to achieve a Medal on the selected Level, obtaining Bronze usually isn’t too much of a challenge, but attaining Gold on every Level certainly provides an entertaining difficulty curve.

            Before play, your avatar must be designed. Limited to begin with, progress will unlock literally thousands of variations – including the full Slipknot line-up and BloodRayne herself. The Upgrades and additional choices for your avatar become unlocked with progression through the Missions, with a few secrets further extending the longevity of the title. The Multiplayer aspect of the title is fantastic. While the online modes are, at best, a little dull, four-player LAN is a brilliantly designed original piece of creativity. Winning a Match will infect the losers with your Virus, which in turn will be passed on with theirs until they lose, or beat three other people. In theory, it’s possible that your Virus will spread to hundreds of PSP’s who you’ll never meet – and there is an option to track your Virus online.

Graphically, Infected isn’t the best title on the PSP; however it does manage to top the PlayStation2’s average Electronic Theatre Image quite competently. The draw distance is fantastic, giving the player a sense of being merely a small piece of the puzzle amongst dazzling skyscrapers and hundreds of zombies and civilians, while the character animation parallels the best we’ve seen on SONY’s handheld system to-date. No expense has been spared in making the title a humorous compatriot to THQ’s Destroy All Humans!. With a similar sense of “America Vs. The World” mentality, the entire game is filled with satirical comments and opinions surrounding American culture and TV – a comical element that’s genuinely funny.

Infected is a rare PSP gem. A title that’s both delivered on its promises and holds a degree of originality. Zombie mashing isn’t to everyone’s tastes and fans of the likes of Resident Evil may see Majesco’s choice of a more arcade-esque approach a little distancing, but Infected isn’t trying to draw you into a huge over-blown story about genocide and betrayal. Infected is simply here to play, laugh at and occasionally scream at in frustration. Simply, Majesco have done it – now let’s just hope they decide to let the UK see it. Electronic Theatre ImageElectronic Theatre Image

 

 

Kev J.                                                                                                                                   Reviews Score Table Interpretation.

21/12/05

Check out the current debate on Infected here.

Get the latest Cheats and Tips for Infected here.

Buy Infected (US) here

Return to the PlayStation Portable in-depth reviews archive here.

 

Each of these articles has been written either independently of Electronic Theatre or by an external viewer. The opinions discussed in these articles in no way reflects the opinions of Electronic Theatre.

If you wish to enquire about pricing of any titles for these formats not listed on this site, drop me a line at kjoyce@electronictheatre.co.ukTop

 
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