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X-Men Legends II: 

Rise Of Apocalypse

Marvel must be laughing all the way to the bank. The release of X-Men back in 2000 signalled a huge increase in movies based on comic books such as The Hulk, DareDevil and the box office phenomenon, Spider-Man. Since videogames have gone hand-in-hand with film franchises Electronic Theatre Image since the dawn of time, it’s no surprise there has been a burst of comic book related games such as X-Men 2: Wolverines’ Revenge, Fantastic 4 and The Incredible Hulk: Ultimate Destruction. With it’s rich cast of characters, complex storylines and amazing super powers, X-Men is probably the comic franchise that lends itself to gaming the easiest as many developers have found. There have mainly been Fighting and Action titles produced, however, the release of X-Men Legends signalled a change in direction. The original X-Men Legends title was a Hack-n’-Slash/RPG in the style of the acclaimed Diablo series and considered fairly competent - if not acutely executed - by the industry. It was especially relished by X-Men fans due to its’ close ties with the subject matter and decent storyline. Hoping to build on the qualities that made the original X-Men Legends great, X-men Legends II: Rise of Apocalypse has been released on all of home consoles, PC and the PSP and follows almost exactly the same formula as the original; a simple but fun top-down Hack-n’-Slash/RPG that will appeal to all gamers, but especially to fans of the franchise. With the sequel being Electronic Theatre Image developed by Vicarious Visions - a developer with history full of hits-and-misses - the title was certain to be keen under observation at Electronic Articles.

As soon as the game starts you are treated to a high quality FMV explaining the capture of Charles Xavier. This video is very well animated and highlights the obvious effort that has gone into production. The actual game follows the same system used in titles such as Untold Legends: Brotherhood Of The Blade, the Final Fantasy series and the Diablo series; where upon defeating enemies will garner the assassin with Experience Points and randomly generated loot. When enough Experience is achieved the player gets to Level-Up their character which allows an increase in statistics and skill, it’s a tried and tested system but works well. On the PSP X-men Legends II: Rise of Apocalypse looks and feels a lot like Untold Legends: Brotherhood Of The Blade, one of the better titles from the PSP’s lacklustre Launch Line-Up and one which continues to receive praise. The main difference between these two titles is that, with X-men Legends II: Rise of Apocalypse, the player chooses a team of four characters, as opposed to just a solitary warrior. This allows the player to specialise their characters instead of being forced to make a Jack-of-all-trades. By use of the L Trigger and D-Pad, all team members are accessible at all times and although it is possible to play the gameElectronic Theatre Image by controlling only one character, this selection system allow a much greater variety of play. The fact that there are twenty possible playable characters, each with a different set of powers, is a major plus for the title as it allows a great many team combinations giving a good amount of replayability. There is also the option of an online Co-Operative Mode; which allows up to four players to fight through the Campaign Mode together - meaning that when you have completed the lengthy story, there is the option of showing the world exactly how good your characters are.

The combat system is similar to the traditional Hack-n’-Slash in that you simply walk up to an enemy and push the attack buttons, however X-Men: Legends II: Rise of Apocalypse features a simple but effective combo-system allowing players to link several attacks together. Using combo attacks is essential in the later parts of the game as certain enemies can only be damaged by certain button combinations, another decent effort at giving the title a bit more diversity. Special powers are utilised at the cost of Energy by pulling the R Trigger and pressing any face button. The controls seem a little complex at the start, but after about an hour it all seems to flow quite nicely. Later in the title, characters have access to some particularly powerful powers which are regulated by an Xtreme power bar at the bottom of the screen; filling the sections of this bar requires you to pick up Xtreme Tokens that are dropped by vanquished enemies. Unfortunately, these Tokens are dropped a little too frequently,Electronic Theatre Image allowing the player to use the Xtreme almost as and when needed. The level design in X-men Legends II: Rise of Apocalypse is also good. Going on a long and arduous quest to find every nook and cranny of a Level will almost always be rewarded with good collectables, but you don’t have to in order to finish the Level as the set route is fairly easy to find, although never really seeming too linear.

X-men Legends II: Rise of Apocalypse features a rather elaborate unlockables system, one that will really make it shine in the eyes of X-Men fans. As opposed to an uninspired, bland and downright boring collection of concept art and promos used in a lot of new games, X-men Legends II: Rise of Apocalypse features unlockable Comic Book Missions, characters and videos along with the standard artwork. The game also features a lot of secret items during play that boost stats and abilities, as well as unlocking items.

While X-men Legends II: Rise of Apocalypse is not the most eye pleasing game on the PSP, it’s certainly not bad with a level of detail similar to an average PlayStation2 title. Although not over impressive graphically, the game canElectronic Theatre Image handle many on-screen enemies without any loss in Frame-Rate - which is ultimately more important than great visuals. However, as mentioned, the FMV sequences are very good. X-men Legends II: Rise of Apocalypse also features a great deal of Voice-Acting, including Patrick Steward as Charles Xavier, with all characters having a selection of quotes that seem to fit in well with their character. Sound effects are decent for a handheld, as is the music.

X-men Legends II: Rise of Apocalypse unfortunately suffers from one glaring error. Even for a PSP, the Loading Sequences are horrendous and unfortunately make an appearance far too regularly to be ignored. Even accessing the Pause Menu takes a few seconds and can really disrupt the overall flow of the game.

Despite the terrible loading times, X-men Legends II: Rise of Apocalypse is very good example of its genre and is especially prominent on the PSP due to its limited competition, namely Untold Legends: Brotherhood Of The Blade. As Electronic Theatre ImageX-men Legends II: Rise of Apocalypse is actually a better title featuring a far more developed character system, as well as around a twenty-five to thirty-hour story, all those who enjoyed Untold Legends: Brotherhood Of The Blade would be foolish not to add this great title to their PSP games collection.

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G-man                                                                                                                                   Reviews Score Table Interpretation.

15/12/05

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Each of these articles has been written either independently of Electronic Theatre or by an external viewer. The opinions discussed in these articles in no way reflects the opinions of Electronic Theatre.

If you wish to enquire about pricing of any titles for these formats not listed on this site, drop me a line at kjoyce@electronictheatre.co.ukTop

 
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