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Sam & Max: Season One

            LucasArts’ original Sam & Max Point-and-Click adventure is highly regarded by many, so it came as little surprise that anticipation was high for Telltale Games’ resurrection as Electronic Theatre Imageepisodic downloads for the PC. Six episodes compiled to form Season One, and true-to-form each was very well received.

            The announcement of a Wii conversion was, however, not as well received. Some were baffled as to why such a highly respected title amongst the Hardcore Gamers would be made available to an audience that would have little regard for the franchise. Others were more perceptive; with a fervent understanding of the possible implementation of the Wii Remote.

            The possibilities of adapting the Wii Remote to the Point-and-Click interface have since become clear, and in Sam & Max: Season One, there’s no finer example. The adaptation from Mouse to Wii Remote is nigh-on perfect, and with barriers for entry that no longer exists without installations or minimum specifications, the simple and addictive gameplay has been delivered in a welcoming package for the Casual Gamer audience. This is why Sam & Max: Season One was always destined to arrive on Wii.

            The full six episodes are included in the retail package, each typically lasting a few hours each. As is tradition with Point-and-Click titles, the game revolvesElectronic Theatre Image around the player commanding an on-screen avatar via a simple click – or in this case, a press of the A Button. Interacting with objects in the environment, the player must solve puzzles and overcome obstacles with that which they find on their journey. All Menus, items and game options can be accessed simply by pointing the Wii Remote at the Gear Icon in the upper-left corner of the screen, and pressing the A Button.

Sam & Max: Season One likes to avoid intimidating its players with overwhelming game convention, as can be seen from the very first puzzle. After only moments of scene-setting, the player is cast as Sam and thrust into the midst of the action, hunting for the cheese Max bought at the store earlier, and has lost somewhere in the room you’re standing in.

            The gameplay strides at a leisurely pace from here-on out; encouraging the player to divide their gameplay time into the set episodes. As with Alone in the Dark’s much-lauded Chapter Select feature, or even harking back to the days of commonplace Level & World structures, Sam & Max: Season One is delivered with enough encouragement to see most players persevere through even the most arduous challenges. 

            The voice-acting is fantastic and the humour Electronic Theatre Imageis both visually appealing for youngsters and socially aware enough to entertain adults. As with the animated series, the characters have a passion for stating the obvious minutes after any well-read gamer will have figured-out the overly-clichéd plotlines, but this in itself is an aid to those who may have missed an obvious clue or two. The game stumbles slightly within the driving sections, in which it’s technically inferior heritage is most notable, but most will readily excuse this.

            A technical tour-de-force of Wii’s capabilities it may not be, but Sam & Max: Season One clearly understands the market it’s entering. Having been labelled “videogaming’s first Sitcom” by many, it’s hard to deny the well presented, entertaining package such a grand title. Point-and-Click adventures may not be for everyone, as the deterioration of the market clearly shows, but for fans of the genre, Sam & Max’s original escapades or Wii owners new to gaming, Sam & Max: Season One will undoubtedly be remembered as a classic.Electronic Theatre Image

Kev J.                                                                                                                                    Reviews Score Table Interpretation.

30/01/09

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