The legacy of Realtime Worlds lies here. The now defunct studio headed-up by Dave Jones, formerly of DMA Design and famously credited with creating the Lemmings and Grand Theft Auto series, made a name for itself with its debut title, the original Crackdown. However it as APB: All Points Bulletin that defined the studio, promised as a groundbreaking online title originally intended for both Xbox 360 and PC. Perhaps it was the cancellation of the console version that was the first indicator that Realtime Worlds were having a rough time bringing the videogame to market, undeniably the reason for the studios’ unfortunate eventual demise.
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Originally intended for release in the middle of last year’s busy season, Graviteam’s Steel Armor: Blaze of War will finally launch later this month. While the videogame is a unique and enjoyable experience in it’s own right, it must be said that delaying Steel Armor: Blaze of War – for whatever reason – has certainly done it a favour, as unlike the bombardment of action, adventure and family titles in the winter months of 2011, this earliest of releases in 2012 is not the type of videogame you can simply jump straight into.
Electronic Arts’ long running Need for Speed franchise has had a turbulent time over the past decade. Once considered a respectable also-ran series, the days of Need for Speed: Underground propelled the franchise to the forefront of the wider gaming audience’s collective consciousness. Electronic Arts attempted to replicate that success many times, before returning to the drawing board and taking the franchise in a new direction entirely:
THQ’s Saints Row franchise became famous as a comedy Grand Theft Auto clone. While this may have been an appropriate summation for the first instalment, developers Volition have strived to give the series its own personality, to carve a niche in the world of free-roaming videogame experiences. With this third iteration, cunningly entitled Saints Row: The Third, that reputation is as much a blessing as it is a curse, as while the video pushes the tongue-in-cheek humour to the limits, it’s about time it was let out of the shadow of Rockstar Games’ genre defining series.
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