PC In-depth Reviews

Electronic Theatre In-depth Review: APB Reloaded

24 January, 2012
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Electronic Theatre ImageThe legacy of Realtime Worlds lies here. The now defunct studio headed-up by Dave Jones, formerly of DMA Design and famously credited with creating the Lemmings and Grand Theft Auto series, made a name for itself with its debut title, the original Crackdown. However it as APB: All Points Bulletin that defined the studio, promised as a groundbreaking online title originally intended for both Xbox 360 and PC. Perhaps it was the cancellation of the console version that was the first indicator that Realtime Worlds were having a rough time bringing the videogame to market, undeniably the reason for the studios’ unfortunate eventual demise.

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Electronic Theatre In-depth Review: Steel Armor: Blaze of War

13 January, 2012
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Electronic Theatre ImageOriginally intended for release in the middle of last year’s busy season, Graviteam’s Steel Armor: Blaze of War will finally launch later this month. While the videogame is a unique and enjoyable experience in it’s own right, it must be said that delaying Steel Armor: Blaze of War – for whatever reason – has certainly done it a favour, as unlike the bombardment of action, adventure and family titles in the winter months of 2011, this earliest of releases in 2012 is not the type of videogame you can simply jump straight into.

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Electronic Theatre In-depth Review: Sonic Generations

2 January, 2012
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Electronic Theatre ImageThere would be few gamers who would suggest falsehood in a statement claiming that SEGA has lost their way with the Sonic the Hedgehog franchise since the advent of 3D gaming. Of course, despite the many letdowns over the last two decades, the most ardent Sonic the Hedgehog fans have stayed true to the franchise and would’ve purchased Sonic Generations on day one. The bigger question is whether or not those who have been disappointed will find reason to forgive and forget with this latest release.

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Electronic Theatre In-depth Review: Red Orchestra 2: Heroes of Stalingrad

17 December, 2011
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Electronic Theatre ImageThe sequel to Tripwire Interactive’s widely respected 2006 release, Red Orchestra: Ostfront 41-45, Red Orchestra 2: Heroes of Stalingrad hits PCs around the world with a certain amount of expectation. While there’s no arguing that the studio can’t compete in terms of budget or scope with the likes of Call of Duty and Battlefield, there’s one thing it can supply: good ideas. Red Orchestra 2: Heroes of Stalingrad is a return to the point at which the First-Person Shooter (FPS) genre started to mature its audience, and pushes thing in a different direction than may be expected given the turn of the present console generation.

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Electronic Theatre In-depth Review: The Cursed Crusade

15 December, 2011
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dtp entertainment’s The Cursed Crusade is a curious title. Developed on a clearly more limited budget than many of its peers, the videogame seems to have been haphazardly slotted into the release schedule amongst some of the biggest franchises on current-generation consoles. Having launched within weeks of Gears of War 3 and Forza Motorsport 4, within a month of Batman: Arkham City and Uncharted 3: Drake’s Deception, you might be forgiven for overlooking The Cursed Crusade, but in doing so you’d surely miss a rendition of a traditional third-person action videogame that is actually worthy of note.

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Electronic Theatre In-depth Review: Need for Speed: The Run

13 December, 2011
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Electronic Arts’ long running Need for Speed franchise has had a turbulent time over the past decade. Once considered a respectable also-ran series, the days of Need for Speed: Underground propelled the franchise to the forefront of the wider gaming audience’s collective consciousness. Electronic Arts attempted to replicate that success many times, before returning to the drawing board and taking the franchise in a new direction entirely: Need for Speed SHIFT.

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Electronic Theatre In-depth Review: Dead Rising 2: Off the Record

22 November, 2011
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The Dead Rising franchise is perhaps one of the most divisive to have been born on current-generation systems. Having given us two editions of the zombie mashing videogame, audiences revered the unrelenting challenge while at the same time revolted against it’s maddening save system. In truth, neither Dead Rising nor Dead Rising 2 would have been quite the same experience without the reliance on the save system, but here with Dead Rising 2: Off the Record, all that has changed.

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Electronic Theatre In-depth Review: Super Meat Boy Ultra Rare Edition

21 November, 2011
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            Originally launched as an Xbox LIVE Arcade title back in October last year, Team Meat’s Super Meat Boy has become one of those rare indie gems that has single-handedly made a name for the studio behind it. Just like Braid and The Maw before it, Super Meat Boy has given Team Meat free reign to do pretty much anything they so choose, and an audience will be ready and waiting to see what they can come up with. But in such a time when big budget releases are coming at a rate of several-per-week, every week, why is it that one little Platform videogame can make such a difference? Read More…

Electronic Theatre In-depth Review: Saints Row: The Third

20 November, 2011
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THQ’s Saints Row franchise became famous as a comedy Grand Theft Auto clone. While this may have been an appropriate summation for the first instalment, developers Volition have strived to give the series its own personality, to carve a niche in the world of free-roaming videogame experiences. With this third iteration, cunningly entitled Saints Row: The Third, that reputation is as much a blessing as it is a curse, as while the video pushes the tongue-in-cheek humour to the limits, it’s about time it was let out of the shadow of Rockstar Games’ genre defining series.

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Electronic Theatre In-depth Review: The Elder Scrolls V: Skyrim

18 November, 2011
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If there was one way to describe The Elder Scrolls V: Skyrim, it would be to say that the videogame was ‘epic’. It’s an undertaking of epic proportions to embark on the quest to save Skyrim from the return of ancient dragons, that land which you are tasked with saving offers nothing less than an epic scale, and the errors, bugs and glitches you will encounter often damage the experience in an unforgettably epic way. The Elder Scrolls V: Skyrim is a remarkable, challenging and utterly engaging experience, but it is also a dangerously flawed one.

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