1080° Avalanche is the sequel to the excellent 1080° Snowboarding, released for the Nintendo64, way back in 1998. But how does the GameCube version fare? It was developed by Nintendo’s in-house studio NST and published by Nintendo in 2003. Read More…
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In the midst of summer generally console releases tend to slow down to a trickle, where movie-tie ins become a more frequent occurrence whilst we wait for autumns big releases such as Reservoir Dogs and Saints Row. We have recently seen Disney/Pixar: Cars and Pirates of the Caribbean: Dead Man’s Chest so it no surprise we have a tie-in based on the latest children’s film release Monster House.
Sonic has seen a lot of wacky action outside of his regular videogame activities over his sixteen-year career, such as Racing, Pinball and Fighting. Sonic Riders attempts to cash-in on the Racing genre, correcting the mistakes of the lack-lustre Sonic R in the process, perhaps in another bid to usurp Nintendo’s Mario Kart as the pinnacle of the light-hearted Racing genre, but that doesn’t look like it’s going to happen anytime soon.
As any parent could tell you, Disney’s latest animated adventure Chicken Little will shortly be gracing big-screens near you. Following form its arrival has been preceded by the multi-format release of a tie-in Platform title. Platformers have been around since time immemorial, and whilst the years have seen many changes and groundbreaking innovations in the genre, these have seldom been the territory
Geist is another GameCube release of few from Nintendo this year, and there has been a lot of people highly anticipating its’ coming. It’s another one of the games this year that’s really pushing boundaries right from the conception of it. Other Nintendo releases like Nintendogs, Mario KartDS and Battalion Wars have had a huge reaction on release; but Geist has had a large following since the first mention of it in late 2003.
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