As it goes, there aren’t that many Puzzle games on the Xbox, and the main two that are, Puyo Pop and Ultra Bust-a-Move, are on pretty much every platform available. However, having stared as an Arcade game, Puzzle Bobble has had fifteen console incarnations, ending-up with Ultra Bust-a-Move, the first of the series to be released on the Xbox. Read More…
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When Full Spectrum Warrior was released last year it proved that military based Shooters didn’t have to follow the tried-and-tested Third-Person Control System, and that a strategic title had a place on home consoles. Although you never directly fired any shots, instead simply instructing your squad, Full Spectrum Warrior was still strangely compelling and earned itself respectable reviews across the board. Given the critical and financial success of the original, the release of a sequel seems hardly shocking. Full Spectrum Warrior: Ten Hammers boasts improved control, vehicular combat and new Squad Management options, but is it enough to fix the problem of occasionally less-than-engaging gameplay that plagued the original?
Rebellion’s second release from the 2000 A.D. stable comes from a lesser-known series than their first release. Judge Dredd Vs. Death was met with a heavy-hand at retail, despite being welcomed by the gaming press. Rogue Trooper has a different path to retail, and comes at a time when the traditions of the current-generation are about to become out-mooted.
Let’s face it, ever since the first couple of Tomb Raider games, the series’ creator Core Design rested on its laurels. Gamers have had to sit back and watch Lara Croft’s assets go from pert and perky to stretched and sagging, with the only noticeable difference between instalments being changes to her cup size. Core Design were finally and sensationally kicked off the series after the hateful fifth sequel, Lara Croft; Tomb Raider: Angel Of Darkness, and US studio Crystal Dynamics was brought in to give the old girl some much needed back support.
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