Wii In-depth Reviews

Wii In-depth Reviews Archive.

Electronic Theatre In-depth Review: Disney/Pixar: Cars

25 December, 2006
By

Electronic Theatre ImageEven though Disney/Pixar: Cars may have been released back in the summer, THQ have seen fit to grace the European launch of Wii with yet another port of the decent Film tie-in. As the seventh version of the game reviewed by the Electronic Theatre staff, the Wii issue garners perhaps the greatest interest from the team. Will this iteration push the boundaries of game interaction? Or is it time to crack out the GameCube controllers?

Read More…

Electronic Theatre In-depth Review: Wii Sports

13 December, 2006
By

Electronic Theatre Image            Wii Sports is a title that has been intrinsically linked with Wii since it’s first playable unveiling, at E3 2006, so it comes as little surprise that Nintendo have decided to bundle the software package with the console itself for the UK audience. After several hands-on tasters of the title, most of our regular readers here at Electronic Theatre will have already grasped a fair knowledge of the title from our numerous previews; but now, the final product is available, and every little secret is simply lying in wait, to be uncovered by any judicious gamer.

Read More…

Electronic Theatre In-depth Review: Tony Hawk’s Downhill Jam

8 December, 2006
By

Electronic Theatre Image            The Tony Hawk’s franchise should be well known by the vast majority of those viewing Electronic Theatre. Having established itself on the PlayStation, the series has graced every major format since. While the quality of the titles released in the series has varied drastically, there has often been little more than minor refinement, as opposed to fully reconditioning the series. The first entrant the series released for the Next-Generation, Tony Hawk’s American Wasteland, was merely a glossy port of the PlayStation2’s simultaneously release, whereas this year’s edition, Tony Hawk’s Project 8, blows-away any attempts of replication on previous generation machines. This, in itself, could have lead to the Wii’s original, and exclusive, output in the way of Tony Hawk’s Downhill Jam, simply because Wii isn’t powerful enough to handle the latest expedition, and the PlayStation2’s version would simply other nothing to Nintendo’s innovative new system. Read More…

Follow Electronic Theatre

Your Ad Here

Sunday Special Archive

Your Ad Here

Industry Blogs: Editor’s Commentary Archive

Gaming Blend’s Weekly Recap

Our site is valid CSS Our site is valid XHTML 1.0 Transitional feed-image

Site Map | About Us | Contact | Privacy Policy | Advertise | Support