Xbox360 DLC In-depth Reviews

Electronic Theatre In-depth Review: Left 4 Dead: Survival Pack

23 April, 2009
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Electronic Theatre Image            Valve’s Left 4 Dead released last year to an incredible amount of praise from the critics, and respect in the form of commercial success from the public. That Downloadable Content (DLC) was set to arrive was never in question, but the options that lie before the developer are almost endless. Undoubtedly, legions of the game’s fans worldwide would be happy to pay for additional Campaigns, characters, gameplay modes and weaponry, and so it came as quite a shock when the company revealed that the first DLC package would in-fact be completely free.

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Electronic Theatre In-depth Review: FallOut 3: The Pitt

31 March, 2009
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Electronic Theatre Image            The second Downloadable Content offering for FallOut 3 is now available on the XboxLIVE! Marketplace, after a somewhat stuttered arrival. Corrupted files and the politics of digital distribution aside, a second spend of 800 Microsoft Points, on top of the original retail purchase and most likely the Operation Anchorage Downloadable Content (also 800 Microsoft Points) is beginning to make FallOut 3 look like a particularly expensive proposition; but for a game that performs so well in it’s own right, surely every opportunity for more should be grabbed?

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Electronic Theatre In-depth Review: FallOut 3: Operation Anchorage

28 January, 2009
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Electronic Theatre ImageThe debate as to the validity of Downloadable Content and the larger effects of charging for additional content within months, or even weeks of an original game’s release rages on, but this hasn’t stopped developers and publishers applying themselves to the opportunity in their own unique ways. Some have offered additional clothing or items, some have developed new characters or additional missions, others have provided the option to pay your way through a game, rather than actually play it.

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