Xbox360 In-depth Reviews

Xbox360 In-depth Reviews Archive.

Electronic Theatre In-depth Review: Max Payne 3

17 May, 2012
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Set for release this week, Max Payne 3 defines the growth of videogames through its own unique vision of the Hollywood studio system of the 1950’s. This is a franchise championed by one small studio, bringing fame and fortune to a name that was subsequently purchased by a bigger studio, and brought back to an eager audience on a quest for even more of the public’s attentions. That Max Payne 3 will succeed is not a given, but is most certainly the safest bet. And given the strong arm presented by the videogame itself, you’d be wise to think of Rockstar Games as a studio that will define this period in the history, as opposed to becoming merely another footnote in the annals of the industry.

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Electronic Theatre In-depth Review: MUD – FIM Motocross World Championship

4 May, 2012
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Electronic Theatre ImageMotocross videogames haven’t been blessed with the greatest commercial success on the current-generation formats. THQ’s first stab with the hugely popular MX Vs. ATV series moved away from it’s surreal collection of golf carts and lawnmowers and far too close to simulation for many, while their latest more accessible design proved to be the death knell for the franchise. Failure to perform for Disney Interactive’s PURE sparked the publisher’s rather public decision to move away from designing videogames for the core audience, and Techland’s nail’d struggled against the preconceptions of mediocrity. Hopes are high that Black Bean can change the state of affairs however, with the release of Milestone’s MUD – FIM Motocross World Championship.

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Electronic Theatre In-depth Review: DiRT 3 Complete Edition

22 April, 2012
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Since the release of the original Colin McRae DiRT back in 2007, Codemasters’ series has come from almost nothing to be the outsider favourite racing series on current-generation systems. It may not have the width to go head-to-head in a simulation battle against Gran Turismo or Forza Motorsport, but because of this limitation it’s arguably a more focused presentation: a videogame about the thrill of achieving through skill as opposed to simple attrition. DiRT has become a videogame series which has set a new standard for racing titles and at present is finding that its greatest competition is itself.

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Electronic Theatre In-depth Review: Syndicate

14 April, 2012
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Electronic Theatre ImageThe original Syndicate launched nineteen years ago, and still to this day is a highly cherished piece of entertainment software design. An isometric tactical action videogame, the original Syndicate – and its sequel – delivered the kind of unique experience that the 16-bit era has become renowned for: titles built to provide something unique under the constraints of limited hardware. And so in 2012, when the systems upon which videogames are brought to market offer a staggering amount of processing power, what would a modern revision of Syndicate look like? A first-person shooter (FPS), of course.

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Electronic Theatre In-depth Review: The Witcher 2: Assassins of Kings – Enhanced Edition

13 April, 2012
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Electronic Theatre ImageAt the time of its original release on PC about a year ago, great praise was offered to The Witcher 2: Assassins of Kings not just for being a generational leap in role-playing game (RPG) design ahead of its predecessor, but also because it redefined the common standard and the borderline between adventure and interaction. The Witcher 2: Assassins of Kings made an impact that will forever be felt by PC RPG gamers, and with it’s Xbox 360 debit just around the corner, it’s about to do the same for the console audience.

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Electronic Theatre In-depth Review: Warriors Orochi 3

4 April, 2012
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Electronic Theatre ImageThe latest Warriors title from Tecmo Koei Europe is the newest edition of what is arguably their smallest series, Warriors Orochi. The third release to make it out of Japan, Warriors Orochi 3 is a title aimed at the core fans of the Warriors franchise and of Tecmo Koei’s output in general, of which there are many. The budget may have been limited but the demand for Warriors Orochi 3 is genuine, and many gamers hope that it can deliver the same compelling combination of action and strategy that the spin-off series has become known for.

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Electronic Theatre In-depth Review: Devil May Cry HD Collection

3 April, 2012
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There seems to be a silent debate between Capcom and Konami right now, addressing how best to bring previous titles to modern hardware as high-definition (HD) packages. While Konami seem to think players don’t need the whole story, able to jump in to a series at any point, Capcom seem to be of the opinion that these compilations can be used for more than just fan service, potentially expanding the established audience. Devil May Cry HD Collection is evidence of this, offering all three of the titles not previously available in HD.

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Electronic Theatre In-depth Review: Ridge Racer: Unbounded

2 April, 2012
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Electronic Theatre ImageRacing videogames are one of the ever-presents; just like football and match-3 puzzles, it’s a genre that will never go out of fashion. This confidence gives the bigger franchises the opportunity to experiment, and just as DiRT is about to diversify with two simultaneous content streams, Ridge Racer: Unbounded is a brand new direction for Namco Bandai Games’ cherished arcade racer. This is no longer about mountain ranges and circuit racing, Ridge Racer: Unbounded is all about getting down and dirty on the city streets.

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Electronic Theatre In-depth Review: Silent Hill: Downpour

30 March, 2012
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As part of Konami’s efforts to re-establish Silent Hill as a franchise at the forefront of the videogames industry, Silent Hill: Downpour joins Silent Hill HD Collection on current-generation formats. Following the mixed reception of Silent Hill: Homecoming, it’s surprising that the publisher would wish to follow the action-orientated presentation for a second time, but given the finesse of its delivery, Silent Hill: Downpour deserves to be given the benefit of the doubt.

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Electronic Theatre In-depth Review: Armored Core V

29 March, 2012
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Electronic Theatre ImageArmored Core V is set to make it’s retail debut this week, arriving on PlayStation 3 and Xbox 360 with nary a whisper of discussion amongst the videogames media, specialist or otherwise. Maybe it’s because of the number pf other, bigger videogame franchises birthing new releases around this time of year, or maybe it’s because they just don’t think it’s a title worth covering. In reality, it’s most likely because Namco Bandai are well aware that Armored Core has a devout following who will lap this latest title up, and everyone else beyond that is a very hard sell.

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