Electronic Theatre Preview: Wolfenstein: The New Order – Blazkowicz Runs This Town

Bethesda Softworks are set to launch the highly anticipated Wolfenstein: The New Order early next year across both current-generation and next-generation consoles, and with that comes a great deal of expectation. Many of you will have already read Electronic Theatre’s decidedly mixed response to the […]
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Electronic Theatre ImageBethesda Softworks are set to launch the highly anticipated Wolfenstein: The New Order early next year across both current-generation and next-generation consoles, and with that comes a great deal of expectation. Many of you will have already read Electronic Theatre’s decidedly mixed response to the preview build, but what was it that lead us to the opinion that we need to see more before we can truly judge the worth of what will be many people’s first taste of Wolfenstein? Today, Electronic Theatre brings you the lowdown on just what this early introduction to Wolfenstein: The New Order entailed.

The preview build begins by introducing several characters in quick succession, playing on stereotypes to throw the player clues on exactly who these people are. Blazkowicz is back, of course, but he’s not alone this time, instead deeply involved with a Electronic Theatre Imagesquad that is a mixture of experience and enthusiasm. Your first task is to infiltrate an enemy base, access the control room and open the doors for the rest of your squad. It’s not going to be easy, but failure is not an option.

Climbing the wall of the fortress is your first challenge, taking out enemies as they fire through windows with a clear shot of you. Once inside it’s not difficult to find the control room, and pulling the lever that opens the gate leaves you alone deep inside the enemy fortress with your only hope of survival being avoiding all possible encounters. The videogame handily suggest that stealth kills with a knife will not raise the enemy’s alert, and even more handily provides you with an opportunity to do so immediately thereafter. And a second. And a third. And then Electronic Theatre Imageadditional weapons and grenades. Now the choice is yours: do you move like a shadow or make a lot of bangs and bring the enemies running?

Either way, cover is your friend. Wolfenstein: The New Order is a punishing videogame that doesn’t tolerate fools. It gives you all of the inventory you need and the opportunities to use them as you see fit, but if you choose to go off the rails it’s unlikely that you’ll find much success. Working you way through the twisting rock corridors you’ll find plenty of opportunities to experiment with this rule set, and soon you’ll be manning a mounted gun taking down dozens of enemies alongside your squad. Wolfenstein: The New Order is anything but subtle.

Of course, that’s exactly what a Wolfenstein videogame should be: brash and bombastic. It’s not for Wolfenstein: The New Order to ape Deus Ex or Dishonored, this is a videogame where action is the governing rule. You don’t need to be smart, you need to be decisive. And that is never more evident than in the next set piece, in which you need to escape from some Electronic Theatre Imagesort of laboratory where human experiments have been conducted. Getting out without being burned alive is challenge in itself, surviving your first superhuman encounter is a matter of quick feet and heavy trigger fingers. Of course, you’re still in enemy territory, so it’s only likely to get worse.

Meeting with General Deathshead for the first time is not an encounter that you’ll enjoy, but it’s one you’ll remember. He’s a man that trades in cruelty, but for you he reserves the mental variety. He gives you a choice that is not an easy decision to make, and upon making it the path of the videogame may be forever altered. At least that’s what Bethesda Softworks assure, as the preview version of Wolfenstein: The New Order ended not too long thereafter. A change of scenery and an action packed sequence lead to a less than dignified close for Blazkowicz this time around, but Electronic Theatre trusts that Bethesda Softworks will ensure that the final product lives up to the hype that Wolfenstein: The New Order has built for itself.

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