PlayStation 4: The Gamer’s Choice

The PlayStation 4’s debut was undeniably strong. Revealed with numerous exclusive titles and technical specifications that are clearly designed to produce new videogame experiences, Sony Computer Entertainment (SCE) presented a very strong case only to be met with a Microsoft reveal that wasn’t playing the […]
VN:F [1.9.22_1171]
Rating: 5.0/5 (18 votes cast)

Electronic Theatre ImageThe PlayStation 4’s debut was undeniably strong. Revealed with numerous exclusive titles and technical specifications that are clearly designed to produce new videogame experiences, Sony Computer Entertainment (SCE) presented a very strong case only to be met with a Microsoft reveal that wasn’t playing the same game. The past few weeks have been in the PlayStation 4’s pocket, but yesterday Xbox One came out fighting; do SCE have what it takes to keep the PlayStation 4 in pole position?

According to some second-party studio executives, yes they most certainly do. A short video broadcast before the press conference featured many notably developers discussing the PlayStation 4 and taking swipes at Microsoft. Consoles are made for videogames first and foremost, and ‘not everybody understands that.’ Online isn’t ‘just about playing games.’ Just a Electronic Theatre Imagecouple of the jibes made in the Xbox One’s direction, but of course these comments were filmed prior to Microsoft Studio’s own press conference, where the console manufacturer managed to challenge popular opinion of their console. SCE, on the other hand, have already played all of their trump cards.

Before jumping onto the PlayStation 4 however, the press conference begins by discussing the current flock: PlayStation 3 and PlayStation Vita. The Last of Us, Pupeteer, Rain, Beyond: Two Souls, Gran Turismo 6: the PlayStation 3’s line-up is looking likely to fizzle out any time soon, but that’s not why we’re here. We’re here for the PlayStation 4, and what better way to jump into that spectrum than with revealing the console itself?

The angular design of the PlayStation 4 relates very closely to that of the Xbox One – clearly more so than many will have been expecting – enforcing the ideal that this sharp rectangular aesthetic isn’t just ‘easy’ as many had suggested, this is fashion. Following this reveal came talk of non-interactive entertainment, as if to test the waters that Microsoft Studios Electronic Theatre Imagenearly drowned in, but thankfully SCE’s kicking and splashing about got them back to the surface before they got too deep. Shuhei Yoshida discusses how Sony Worldwide Studios have twenty titles in development for PlayStation 4, with twelve of them being new intellectual properties (IP).

The Order 1886 is the first PlayStation 4 IP revealed, though only through a pre-rendered trailer, before returning to previously revealed titles. Killzone: Shadow Fall has a small amount of context added to its impressive visuals, DriveClub reiterates its earlier reveal and infamous Second Son looks decidedly more impressive than before. Knack, however, remains the highlight of the PlayStation 4’s exclusive line-up. Knack, DriveClub and Killzone: Shadow Fall are all confirmed as launch titles, infamous Second Son will launch early in 2014.

A new tech demo from Quantic Dream – running in real-time on PlayStation 4 – The Dark Sorcerer is teased. A full version will be made available later today. Supergiant Games’ Transistor is next, billed as making its ‘console debut’ on the PlayStation 4. What this means in real terms remains to be seen, but this is surely more straightforward than SCE’s indie policies no matter how many recognisable names they have on the bill presently.

A brief mention of Diablo III and the previously announced PlayStation-exclusive content is followed by the first fresh information on Final Fantasy Versus XIII in a very long time. So long in fact, that it’s become Final Fantasy XV. And before Square Enix’s time ends, Kingdom Hearts 3 is revealed. Electronic Theatre ImageBoth Final Fantasy XV and Kingdom Hearts 3 will be coming to PlayStation 4, though no release date was offered for either title.

Its Ubisoft’s turn next, and after a stuttering live gameplay demonstration of Assassin’s Creed IV: Black Flag the highly anticipated Watch_Dogs steals the show. The visual quality of Lebron James in NBA 2K 14 however, is perhaps the most impressive showcase of next-generation technology yet. But the showcase isn’t finished, as The Elder Scrolls Online is announce for PlayStation 4. A beta will be available ‘first on PlayStation 4,’ which suggests that The Elder Scrolls Online may find it’s way to Xbox One too.

As the conference draws to a close a surprise reveal comes in the form of Mad Max, a new multi-format title from Warner Bros. Interactive Entertainment that will – as is becoming traditional, it seems – offer exclusive additional content on PlayStation 4. It’s at this moment that SCE drop the bomb, revealing that the PlayStation 4 will not use any digital rights management (DRM) or check-in systems that aren’t already in place. Furthermore, your PlayStation Plus membership will continue onto PlayStation 4, as expected. Closing the press conference’s software showcase is the expected reveal of Destiny, presenting the first official gameplay footage anywhere.

A few bits of additional information round up the show: Gaikai will be coming to PlayStation 4 in 2014, with North America getting the virtual library first, with PlayStation 3 and PlayStation Vita also set to get the service later down the line. The big news however? The PlayStation 4 will be available this winter for £349 GBP. It may not have been a killer blow for the Xbox One, but it was certainly a divisive jab. Microsoft Studios did well to claw back some ground on SCE at E3 this year, but with such a significant price gap and launches anticipated to be within weeks of one another, it’s easy to see who’s the frontrunner right now.

-END-

Related Posts: