Electronic Theatre Preview: Mario & Sonic at the London 2012 Olympic Games

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Electronic Theatre ImagePrior to launch,  Electronic Theatre had the opportunity to go hands-on the now released Mario & Sonic at the London 2012 Olympic Games for Nintendo’s Wii, which the whole team enjoyed. However, it’s now the turn of the Nintendo 3DS to host the latest title in the popular series, a title which will be released this month for all those eager Nintendo 3DS owners who want to get into the Olympic spirit early.

Mario & Sonic at the London 2012 Olympic Games for the Nintendo 3DS has been developed along side the Wii version with no indication why the videogame has been given this later release date; we can only assume that SEGA didn’t want the two to clash or that it wasn’t ready in time for Christmas and have utilised this extra time to fine tune the 3DS version. SEGA have managed to fully utilise all the Nintendo 3DS’ features for the 50+ events on offer, ensuring that not only do you get your money’s worth, but also you can showcase the full functionality of your Nintendo 3DS. As Mario & Sonic at the London 2012 Olympic Games isElectronic Theatre Image primarily aimed at the casual gamer, you can look like an idiot if you so choose to play in public: from the simple button mash, tilting the system to balance on the beam, or blowing into the microphone to breath while swimming Mario & Sonic at the London 2012 Olympic Games will have you performing all sorts of shenanigans to achieve those all important gold medals.

The build available to  Electronic Theatre for this preview featured five playable events out of plethora available but they were only playable in the single player mode. It’s already been confirmed that multiplayer head-to-head competition will be available in the final release. Events on offer were Judo, Badminton, 1000m Kayak, Balance beam and the 20km race walk. The Judo and Badminton were simple button timing affairs nothing too extravagant or noteworthy, the kayaking involved rotating the circle pad to the correct rhythm so a constant speed was maintained. The Nintendo 3DS’ gyroscope is utilised to help balance your character on the beams, whereas the 20km race walk required the stylus to be swiped across the touchscreen, again to a rhythm for this exciting event.

Technically everything looks tip-top, from the character animations to the bold solid design of the events themselves, it all looks clean and well polished; a facet that the organisers of the actual events will beElectronic Theatre Image trying to emulate when London goes on show this summer. The colourful cast of characters is of course what makes Mario & Sonic at the London 2012 Olympic Games stand apart from other sporting titles, and the translation from Wii to Nintendo 3DS appears to have been a relatively smooth one.

Realistically the events  Electronic Theatre played didn’t show off enough of the features to suggest the videogame would warrant a purchase, but it is the type of experience that wears its heart on its sleeve: you know exactly what your getting before the intro sequence has begun, even before that. There isn’t need for some bulky shoddy storyline to be tacked on, just a bunch of fun mini-games based on the Olympics which can keep you or the kids entertained for a few hours whilst travelling to see the real athletes in action. Mario & Sonic at the London 2012 Olympic Games will be released on 10th February 2012, for all you eager Olympians, and as part of the Nintendo 3DS’ early 2012 line-up, it’s more than likely that it’ll storm the charts quickly after launch.


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