Electronic Theatre Preview: Resident Evil: Revelations

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            Set to launch in 2012, Resident Evil: Revelations remains one of the core demographic titles that is farthest from release despite having been revealed alongside the console itself. Of course, the development of a brand new, full length edition of the traditional Resident Evil experience is likely to take longer to develop than a beat-‘em-up, racing game or remake of a cherished classic, and in the preview build Electronic Theatre played, that time is being well spent.

            The game takes place between the events of Resident Evil 4 and Resident Evil 5. Starring Jill Valentine and Chris Redfield, Resident Evil: Revelations is set shortly after the establishment of Electronic Theatre Imagethe Bioterrorism Security Assessment Alliance (BSAA), a counter-terrorism group introduced in Resident Evil 5. Chris and his partner Jessica have gone missing, and Jill is dispatched to a cruise ship in Europe to investigate their whereabouts. Where Resident Evil: Revelations goes from there is a closely guarded secret, though sneaky-peeks at other environments promise a globe-trotting journey.

            Resident Evil: Revelations plays similarly to Resident Evil 5, but returning to the tighter Survival Horror gameplay of Resident Evil 4 as opposed to the action-persuaded current-generation outing. The return of equally rewarding and infuriating mechanics such as the limited ammo supply, puzzle solving and need to explore every nook-and-cranny will be a welcome token of appreciation for the core Resident Evil fans, while the option to move while aiming a weapon is undoubtedly a concession to newcomers.

Despite being developed at the same time as Resident Evil: The Mercenaries 3D and even reusing some of the same assets, Resident Evil: Revelations already looks to be significantly better visually than the first Nintendo 3DS outing for the franchise. The fact that the ugly drops in frame-rate for enemies in the distance seems to have Electronic Theatre Imagebeen rectified clearly propels Resident Evil: Revelations far above its predecessor. The tight corridors are packed with detail to such a degree that, in the areas witnessed thus far, the locations appear more believable than that of Resident Evil 5, and in every respect Resident Evil: Revelations is at least on-par with the GameCube remake of the original Resident Evil. Resident Evil: Revelations is without a doubt the best looking game yet seen running on Nintendo 3DS.

Resident Evil: Revelations may still be some way from release, but from the build Electronic Theatre recently went hands-on with, it’s looking promising that the game will be worth the wait. An original location with new types of enemies and a return of the densely foreboding atmosphere, Resident Evil: Revelations promises to right all the wrongs of Resident Evil 5, and if that’s not enough to pique your interest, Resident Evil is obviously a franchise that has never been your top priority.

 

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