Electronic Theatre In-depth Review: The Raven – Legacy of a Master Thief Chapter 1: The Eye Of The Sphinx

As production values at the high-end of videogame development increase so to do the visual quality of smaller productions. There’s an argument that plot delivery is no more accomplished now than it was in the early ‘90s, that the interactive entertainment medium is not limited […]
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Rating: 5.0/5 (4 votes cast)

Electronic Theatre ImageAs production values at the high-end of videogame development increase so to do the visual quality of smaller productions. There’s an argument that plot delivery is no more accomplished now than it was in the early ‘90s, that the interactive entertainment medium is not limited but technology but rather imagination, but The Raven – Legacy of a Master Thief proves otherwise. This is a videogame experience that lives and dies on its story and the characters therein, and it would easily have suffered without such personality in its visual and aural presentation.

The Raven – Legacy of a Master Thief exists in an idyllic world. The music is of an upbeat nature throughout; Disney in it’s trivialising of moments of minor conflict and positively passionate about framing greater moments of intrigue or suspense.Electronic Theatre Image The animation has a cartoonish appeal, similar to that of The Blue Toad Murder Files, and the character development is typically top notch throughout this first chapter. It’s a concoction that adds more value to The Raven – Legacy of a Master Thief than many of its point-n’-click competitors, not in terms of financial investment but in that of quality of the entertainment.

In the opening sequence the player is treated to their first glimpse of our antagonist as he gets the better of the security staff at the BritishMuseum and makes off with one of the ‘Eyes of the Sphinx.’ A second eye, an emerald, is a highly sought after jewel that was due to go on display with its brother in Cairo, however as the first jewel is missing it’s unlikely that these plans will go ahead. Your Electronic Theatre Imageultimate goal may well be to retrieve the first jewel, but in the first instance it’s to stop the titular Raven from stealing the second.

The challenge of The Raven – Legacy of a Master Thief’s first chapter, The Eye Of The Sphinx, resides in it’s puzzles. Players can interact with other characters and even have a choice of dialogue options, however the outcome of these conversations will always be the same as the player has no direct affect on relationships. Instead they control the pace of the videogame through the collection and combination of objects. The vast majority of The Raven – Legacy of a Master Thief Chapter 1: The Eye Of The Sphinx’s challenges revolve around finding an object and thenElectronic Theatre Image using it for a specific purpose. The Raven – Legacy of a Master Thief is a videogame that is made to be enjoyed, not struggled through, and as such there are a number of opportunities to ease the burden of any challenges you find too great. As you progress through the videogame you will earn Adventure Points which can then be spent on clues, such as highlighting interactive ‘hotspots.’

As the opening chapter of a new series, The Raven – Legacy of a Master Thief Chapter 1: The Eye Of The Sphinx sets a good pace. Characters are introduced – both disposable and multi-dimensional – and the scene is promptly set for an intriguing ‘whodunit’ caper in which, realistically, we all know who did it from the start. It suggest that The Raven – Legacy of a Master Thief will be a Scooby Doo style thriller, which is arguably new ground for the interactive medium. Whether The Raven – Legacy of a Master Thief can maintain such a high standard in its second and third chapters remains to be seen.

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