Electronic Theatre In-depth Review: Rayman Legends

Rayman Origins was a reboot of the Rayman franchise that was welcomed by both fans and critics alike. Undoubtedly aping the success of Nintendo’s New Super Mario Bros., Ubisoft breathed new life into a character that has had some very public peaks and troths, dispelling […]
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Electronic Theatre ImageRayman Origins was a reboot of the Rayman franchise that was welcomed by both fans and critics alike. Undoubtedly aping the success of Nintendo’s New Super Mario Bros., Ubisoft breathed new life into a character that has had some very public peaks and troths, dispelling the notion that this world was an also-ran and placing it well and truly into the league of contenders. With Rayman Legends, Ubisoft have created a wonderfully modern platform videogame that rivals its inspiration.

Rayman Legends is a 2D platform videogame for up to four players (five on Wii U). As is the tradition of the genre players move across levels from left-to-right for the most part, jumping on enemy heads and attempting to find the many secretsElectronic Theatre Image hidden with each level. Players can dash and punch, collect Lums as a currency for both trophies on each level and unlockables from the overarching scheme, and much more besides. But these are just surface details – the collecting of hearts for an additional hit or the ability to bring another player from the brink of death by popping their bubble after an unfortunate impact – the real meat of Rayman Legends lies within the nuance; the immaculate minutiae of design that most players won’t even notice.

There are a number of heroes which can be unlocked throughout Rayman Legends, and furthermore a number of different costumes. Each character handles slightly differently, such as Rayman’s noticeably improved air control and Barbara’s greater attack speed and strength, and each costume will slightly adjust these advantages. Simple changes; but ones which will keep indebted fans searching Electronic Theatre Imagefor more opportunities to change things up. Further to this are the smoothness of the control, the subtle changes in direction and the introduction of Murfy: a key component of Rayman Legends’ improvement over Rayman Origins.

Murfy was designed for the Wii U, of that there is no doubt. The fifth Beatle in the four player videogame, Murfy can interactive with objects in the environment such as ropes, bridges and enemies, and make new paths of weaken strong enemies. In the Wii U version any player can take on the form of Murfy using the touchscreen on the GamePad and directly interact with such instances. On other formats, Murfy will work on a context sensitive basis and is controlled by all players simultaneously. It’s an interesting design – one that further supports the idea of Electronic Theatre Imageco-operatively competitive gameplay – but there’s no denying the weakness can be felt when comparing directly to the Wii U version of the videogame.

Rayman Legends is literally packed with optional extras that take you away from the main platform adventure and give you other gameplay indulgences. From the creatures gallery that reward you with Lums over time in a similar fashion to Plants Vs. Zombies’ pot plant garden to the legendary Kung Foot – a four player (five on Wii U) mini-game so addictive that it could easily have been presented as a cheap downloadable title in it’s own right, Rayman Legends deliver enough unique content to ensure that no matter what time of day it is or who you’re playing with, there’ll always be something to interest you and your Electronic Theatre Imagefriends. Furthermore, Rayman Legends also includes a whole host of levels from Rayman Origins redesigned to fit the extended cast of characters available in this sequel.

Rayman Legends looks fantastic, handles beautifully and mixes in just enough variety to stay fresh throughout it’s dozens of levels. This is a platform videogame that may have been inspired by Nintendo but could now arguably sit alongside it as one of the same quality. Rare is the videogame that can beat Mario at his own game, and while Rayman Legends stops short of redefining the modern 2D platform videogame it has enough ideas to give the portly plumber a race for his money. On Wii U Rayman Legends competes for the crown of best third-party title, on other formats there’s simply nothing else like it.

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