Electronic Theatre In-depth Review: The Wolf Among Us: Episode 3 – A Crooked Mile

Two episodes down and Telltale Games’ The Wolf Among Us is already looking like one of the most powerful experiences of the previous generation. Emotionally charged and driven purely by player intrigue, this is a series that proves it’s not hardware that makes new interactive […]
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Rating: 5.0/5 (2 votes cast)

Two episodes down and Telltale Games’ The Wolf Among Us is already looking like one of the most powerful experiences of the previous generation. Emotionally charged and driven purely by player intrigue, this is a series that proves it’s not hardware that makes new interactive experiences compelling but the inventive ideas behind them. The Wolf Among Us has proven to be right on track in this area so far, and the third episode, A Crooked Mile, isn’t about to stop the breakneck pace of this train.

A brief recap drops us right back into the murky underworld of Fables, a cityscape that hosts fairytale creatures now exiled from their homes and living beneath the radar in a less than impressive district of New York City. But of course, you know the backstory. You’ve already played two episodes of The Wolf Among Us following the incredible amount of critical acclaim that has beenElectronic Theatre Image lavished upon them. You just want to know if it’s worth continuing with the story. The answer to that question never sways even for a minute: yes.

Not twelve minutes in A Crooked Mile reveals itself to be an intense rollercoaster of mistrust, anger and revenge. It’s a mess down there in the slums of Fabletown, and you’re the only person who can clean it up. The thing is, there doesn’t seem to be too many people who want you to. Allies are dropping fast, be they friends or simply people who don’t hate you enough to want you dead, so it was only ever a matter of time til Bigby Wolf is in the firing line. In A Crooked Mile, there’s a pretty literal interpretation early on.

The cracks are beginning to show, however, and anyone who has experienced both The Walking Dead and The Wolf Among Us to their fullest will recognise the events that would take place regardless of how they chose to handle a prior situation. That being said, it doesn’t make Electronic Theatre Imagethose moments of stress and interpretation any less intense. The Wolf Among Us is rife with complex analysis and return on delivery, and A Crooked Mile is just as keen to confound the player as it’s predecessors. This is a mid-point for the series, and it’s proved to be a turning point that you won’t forget in a hurry.

The Wolf Among Us is a series that’s not going to disappear any time soon. A Crooked Mile isn’t the best example of the experience nor is it a recommended place to jump in, but for fans of the series thus far it’s simply unmissable. Telltale Games have struck gold on the previous generation and even though there’s still plenty to come, Electronic Theatre simply can’t wait to see what invention they deliver on more capable hardware.

Score: 88%

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