Autodesk, Inc. has announced that Nexon uses Autodesk Entertainment Creation Suite to regularly update Vindictus, its massively multiplayer online role-playing game (MMORPG). The suite offers an array of specialized creative toolsets, integrated through single-step workflows that help the game developer produce large amounts of content on a tight update schedule.
Nexon uses Autodesk 3ds Max software to model characters and props in Vindictus, along with Autodesk Mudbox digital sculpting and painting software to add realistic textures and detail to the assets. Single-step workflows between the applications help artists move more freely between toolsets until they achieve the desired result.
Park Seong-Sub, Vindictus Art Director at Nexon commented, “We must continually meet gamers’ high expectations. Autodesk Entertainment Creation Suite boosts our productivity and lets our artists concentrate on creative work for Vindictus, resulting in higher-quality art assets and a better game. We take full advantage of the Autodesk suite’s interoperability, saving time on file conversions and other technical requirements.
Nexon has received six awards for Vindictus including the Grand Prize, Graphic Technical Creativity Award and Game Character Technical Creativity Award at the 2010 Korea Game Awards. Electronic Theatre will keep you updated with all the latest news from Nexon.