NCsoft has today announced that the chart-topping massively multiplayer online role-playing game (MMORPG) Guild Wars 2 has sold more than two million units. Despite temporarily halting first-party sales and replenishing retail stores to maintain an optimal player experience, Guild Wars 2 surpassed the two million sales milestone shortly after turning sales back on.
Guild Wars 2, which launched just over two weeks ago, has captured the imagination of the gaming community around the world. With peak concurrency regularly exceeding 400,000 players and first week sales that placed it at the top of the All Formats charts across ten European territories, it’s clear that demand for the videogame remains high.
“Reactions from around the world justified the time and care we put into developing Guild Wars 2 and making it into the game it is today”, said Mike O’Brien, president and co-founder of ArenaNet. “And this is only the beginning. We’re continually fine-tuning the game to deliver the polished experience that our players expect, and we’re already working on new adventures and experiences to introduce into this truly dynamic online world.”
Guild Wars 2 is a remarkable achievement for MMORPG gaming, and you can read more details about the videogame in Electronic Theatre’s in-depth review. The popularity of Guild Wars 2 is not likely to dissipate any time soon, and Electronic Theatre will keep you updated with all the latest details on the popular videogame.