Tomb Raider Dev Team Pick their Favourite Moments

Over the past few weeks, Crystal Dynamic’s development staff have reflected on the recently released Tomb Raider, a reboot of the hugely popular franchise, by calling out their favourite tomb, traversal sequence, and combat scenario. Now Game Director, Daniel Bisson, narrates the team’s top ten […]
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Electronic Theatre ImageOver the past few weeks, Crystal Dynamic’s development staff have reflected on the recently released Tomb Raider, a reboot of the hugely popular franchise, by calling out their favourite tomb, traversal sequence, and combat scenario. Now Game Director, Daniel Bisson, narrates the team’s top ten favourite moments from the videogame – spanning action-packed escape scenarios, puzzles, and quieter moments of discovery and personal triumph.

Available for Xbox 360, PlayStation 3 and PC now, Tomb Raider is the critically acclaimed return of Lara Croft, beginning at the point where she turned from curious young archaeologist into a strong and creative adventurer. You can read Electronic Theatre’s in-depth review of Tomb Raider here and below follows the ‘top ten moments’ trailer from publisher Square Enix Ltd.

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